MYO Companions |
Rules:
- Any species is allowed! These are not limited to ocean creatures, but must be able to interact with their dragon.
- Species may be of any animal, alien critter, mythic creature, or a mixture of these.
- Humans and merfolk are not allowed to be MYO companions.
- Other ARPG creature or their unique species companions are not allowed to be MYO companions.
- Companions must not be larger than their import that they are being assigned to. Typically they will range between 1 foot to 20 feet.
- MYO companions may have any three bonuses. These may not be changed once the companion is made.
- Art of the companion may be updated at a later time.
- Companions are not bound to the chosen dragon and may be traded between dragons and players.
- Art must be 500x500 pixels in size. They will be uploaded on the Aqrion-Admin account, but are your character and only yours.
- Species may be of any animal, alien critter, mythic creature, or a mixture of these.
- Humans and merfolk are not allowed to be MYO companions.
- Other ARPG creature or their unique species companions are not allowed to be MYO companions.
- Companions must not be larger than their import that they are being assigned to. Typically they will range between 1 foot to 20 feet.
- MYO companions may have any three bonuses. These may not be changed once the companion is made.
- Art of the companion may be updated at a later time.
- Companions are not bound to the chosen dragon and may be traded between dragons and players.
- Art must be 500x500 pixels in size. They will be uploaded on the Aqrion-Admin account, but are your character and only yours.
Companion Bonuses:
- You may choose 3 of these companion bonuses:
- You may not pick doubles of the same bonus. (they won't stack)
- You may not pick doubles of the same bonus. (they won't stack)
Successful:
You may choose any two of these bonuses per companion.
- Successful ( Fishing): Adds a +20 to success chance when Fishing.
- Successful (Hunting): Adds a +20 to success chance when Hunting.
- Successful (Coursing): Adds a +20 to success chance when Coursing. (not available yet)
- Successful (Diving): Adds a +20 to success chance when Diving.
- Successful (Gathering): Adds a +20 to success chance when Gathering.
- Successful (Scavenging): Adds a +20 to success chance when Scavenging.
- Successful (Caving): Adds a +20 to success chance when Caving.
- Successful (Mining): Adds a +20 to success chance when Mining.
- Successful (Gardening): Adds a +20 to success chance when Gardening.
- Successful (Treasure Hunt): Adds a +20 to success chance when Treasure Hunting.
- Successful (Wisp Hunt): Adds a +20 to success chance when Wisp Hunting.
Double Items:
You may choose any two of these bonuses per companion.
- Double Items ( Fishing): 5% chance to double items found while Fishing.
- Double Items (Hunting): 5% chance to double items found while Hunting.
- Double Items (Coursing): 5% chance to double items found while Coursing. (not available yet)
- Double Items (Diving): 5% chance to double items found while Diving.
- Double Items (Gathering): 5% chance to double items found while Gathering.
- Double Items (Scavenging): 5% chance to double items found while Scavenging.
- Double Items (Caving): 5% chance to double items found while Caving.
- Double Items (Mining): 5% chance to double items found while Mining.
- Double Items (Gardening): 5% chance to double items found while Gardening.
- Double Items (Treasure Hunt): 5% chance to double items found while Treasure Hunting.
- Double Items (Wisp Hunt): 5% chance to double items found while Wisp Hunting.
Stat Boosts:
You may choose any two of these bonuses per companion.
- Stats (Ds): Increases Defense by +10
- Stats (Sta): Increases Stamina by +2
- Stats (Str): Increases Strength by +2
- Stats (Agi): Increases Agility by +2
- Stats (Wis): Increases Wisdom by +2
- Stats (Cha): Increases Charisma by +2
- Stats (Lk): Increases Luck by +2
Breeding:
You may choose any one of these bonuses per companion.
- Mutation Potion [base coat]: Forces one random base coat mutation during breeding. Does not stack with the Mutation Potion [base coat].
- Mutation Potion [common]: Forces one random common mutation during breeding. Does not stack with Mutation Potion [common].
- Marked Potion [basic]: Forces one random basic marking during breeding. Does not stack with Marked Potion [basic].
Sea Points:
You may choose this bonus.
- SP (Passive): Adds +1 SP to all images depicting it's owner. (does not need to be drawn)
And/Or choose any one additional bonus per companion.
- SP (+2): Provides an additional +2SP bonus when drawn with the dragon owner.
- SP (+4 Fishing): Provides an additional +4SP bonus when drawn with the dragon owner while Fishing.
- SP (+4 Hunting): Provides an additional +4SP bonus when drawn with the dragon owner while Hunting.
- SP (+4 Coursing): Provides an additional +4SP bonus when drawn with the dragon owner while Coursing. (not available yet)
- SP (+4 Diving): Provides an additional +4SP bonus when drawn with the dragon owner while Diving.
- SP (+4 Gathering): Provides an additional +4SP bonus when drawn with the dragon owner while Gathering.
- SP (+4 Scavenging): Provides an additional +4SP bonus when drawn with the dragon owner while Scavenging.
- SP (+4 Caving): Provides an additional +4SP bonus when drawn with the dragon owner while Caving.
- SP (+4 Mining): Provides an additional +4SP bonus when drawn with the dragon owner while Mining.
- SP (+4 Gardening): Provides an additional +4SP bonus when drawn with the dragon owner while Gardening.
- SP (+4 Treasure Hunt): Provides an additional +4SP bonus when drawn with the dragon owner while Treasure Hunting.
- SP (+4 Wisp Hunt): Provides an additional +4SP bonus when drawn with the dragon owner while Wisp Hunting.
Other:
You may choose any one of these bonuses per companion.
- Incense: 10% Chance to find Wild companions while completing activities. Does not stack with the Incense item.
You may choose any two of these bonuses per companion.
- Successful ( Fishing): Adds a +20 to success chance when Fishing.
- Successful (Hunting): Adds a +20 to success chance when Hunting.
- Successful (Coursing): Adds a +20 to success chance when Coursing. (not available yet)
- Successful (Diving): Adds a +20 to success chance when Diving.
- Successful (Gathering): Adds a +20 to success chance when Gathering.
- Successful (Scavenging): Adds a +20 to success chance when Scavenging.
- Successful (Caving): Adds a +20 to success chance when Caving.
- Successful (Mining): Adds a +20 to success chance when Mining.
- Successful (Gardening): Adds a +20 to success chance when Gardening.
- Successful (Treasure Hunt): Adds a +20 to success chance when Treasure Hunting.
- Successful (Wisp Hunt): Adds a +20 to success chance when Wisp Hunting.
Double Items:
You may choose any two of these bonuses per companion.
- Double Items ( Fishing): 5% chance to double items found while Fishing.
- Double Items (Hunting): 5% chance to double items found while Hunting.
- Double Items (Coursing): 5% chance to double items found while Coursing. (not available yet)
- Double Items (Diving): 5% chance to double items found while Diving.
- Double Items (Gathering): 5% chance to double items found while Gathering.
- Double Items (Scavenging): 5% chance to double items found while Scavenging.
- Double Items (Caving): 5% chance to double items found while Caving.
- Double Items (Mining): 5% chance to double items found while Mining.
- Double Items (Gardening): 5% chance to double items found while Gardening.
- Double Items (Treasure Hunt): 5% chance to double items found while Treasure Hunting.
- Double Items (Wisp Hunt): 5% chance to double items found while Wisp Hunting.
Stat Boosts:
You may choose any two of these bonuses per companion.
- Stats (Ds): Increases Defense by +10
- Stats (Sta): Increases Stamina by +2
- Stats (Str): Increases Strength by +2
- Stats (Agi): Increases Agility by +2
- Stats (Wis): Increases Wisdom by +2
- Stats (Cha): Increases Charisma by +2
- Stats (Lk): Increases Luck by +2
Breeding:
You may choose any one of these bonuses per companion.
- Mutation Potion [base coat]: Forces one random base coat mutation during breeding. Does not stack with the Mutation Potion [base coat].
- Mutation Potion [common]: Forces one random common mutation during breeding. Does not stack with Mutation Potion [common].
- Marked Potion [basic]: Forces one random basic marking during breeding. Does not stack with Marked Potion [basic].
Sea Points:
You may choose this bonus.
- SP (Passive): Adds +1 SP to all images depicting it's owner. (does not need to be drawn)
And/Or choose any one additional bonus per companion.
- SP (+2): Provides an additional +2SP bonus when drawn with the dragon owner.
- SP (+4 Fishing): Provides an additional +4SP bonus when drawn with the dragon owner while Fishing.
- SP (+4 Hunting): Provides an additional +4SP bonus when drawn with the dragon owner while Hunting.
- SP (+4 Coursing): Provides an additional +4SP bonus when drawn with the dragon owner while Coursing. (not available yet)
- SP (+4 Diving): Provides an additional +4SP bonus when drawn with the dragon owner while Diving.
- SP (+4 Gathering): Provides an additional +4SP bonus when drawn with the dragon owner while Gathering.
- SP (+4 Scavenging): Provides an additional +4SP bonus when drawn with the dragon owner while Scavenging.
- SP (+4 Caving): Provides an additional +4SP bonus when drawn with the dragon owner while Caving.
- SP (+4 Mining): Provides an additional +4SP bonus when drawn with the dragon owner while Mining.
- SP (+4 Gardening): Provides an additional +4SP bonus when drawn with the dragon owner while Gardening.
- SP (+4 Treasure Hunt): Provides an additional +4SP bonus when drawn with the dragon owner while Treasure Hunting.
- SP (+4 Wisp Hunt): Provides an additional +4SP bonus when drawn with the dragon owner while Wisp Hunting.
Other:
You may choose any one of these bonuses per companion.
- Incense: 10% Chance to find Wild companions while completing activities. Does not stack with the Incense item.
Companion Approval
In order to use your companion, you must get them approved!
It's easy to do so!
To Submit the design for approval:
You will submit these companions in the Import Approval Que, using the same information as submitting an import design.
MYO Companion Design: (link)
Proof of Ownership: (link)
Player Log: (link)
Use this form for their information on the Companion:
Name: xx
Species: xx
Owner: xx
Assigned Import: (link)
Art by: xx
Add some flavor text and or personality here.
- Bonus 1
- Bonus 2
- Bonus 3
It's easy to do so!
To Submit the design for approval:
You will submit these companions in the Import Approval Que, using the same information as submitting an import design.
MYO Companion Design: (link)
Proof of Ownership: (link)
Player Log: (link)
Use this form for their information on the Companion:
Name: xx
Species: xx
Owner: xx
Assigned Import: (link)
Art by: xx
Add some flavor text and or personality here.
- Bonus 1
- Bonus 2
- Bonus 3
Example:
Name: Synth
Species: Synthetic Phin Singer
Owner: RehARPG
Assigned Import: www.deviantart.com/aquella-imp…
Art by: Vrre and RehARPG
Synth was created as a companion for Trellia, doing Maintainance work on her prosthetic as well as being a physical and emotional support companion for her as she still suffers from phantom pain as she lives on. Other than that his job is to weather information about the Sanhocho pod, and all its members, this includes gathering samples and sending them off to headquarters. His main power recourse is solar energy and a filter that turns saltwater into energy. His filter component is stored in his lower belly area while his solar panels are installed inside his pectoral fins, dorsal fins, and tail fins.
- Stats (Sta): Increases Stamina by +2
- SP (Passive): Adds +1 SP to all images depicting it's owner. (does not need to be drawn)
- Double Items ( Fishing): 5% chance to double items found while Fishing.
Species: Synthetic Phin Singer
Owner: RehARPG
Assigned Import: www.deviantart.com/aquella-imp…
Art by: Vrre and RehARPG
Synth was created as a companion for Trellia, doing Maintainance work on her prosthetic as well as being a physical and emotional support companion for her as she still suffers from phantom pain as she lives on. Other than that his job is to weather information about the Sanhocho pod, and all its members, this includes gathering samples and sending them off to headquarters. His main power recourse is solar energy and a filter that turns saltwater into energy. His filter component is stored in his lower belly area while his solar panels are installed inside his pectoral fins, dorsal fins, and tail fins.
- Stats (Sta): Increases Stamina by +2
- SP (Passive): Adds +1 SP to all images depicting it's owner. (does not need to be drawn)
- Double Items ( Fishing): 5% chance to double items found while Fishing.