Customizing your
|
Everyone likes to customize their imports!
But we have a few little rules.
But we have a few little rules.
Eye Colour
- All dragons are allowed to have any colour eyes!
- Heterochromia is allowed.
- Pupils must be of a natural shape, ie cannot be stars.
- Pupils must be darker than the iris. If it's lighter it will be deemed blind unless it has the Dead Eye mutation.
- Eyes are not allowed to glow unless affected by a marking or mutation, such as Bioluminescence.
- Heterochromia is allowed.
- Pupils must be of a natural shape, ie cannot be stars.
- Pupils must be darker than the iris. If it's lighter it will be deemed blind unless it has the Dead Eye mutation.
- Eyes are not allowed to glow unless affected by a marking or mutation, such as Bioluminescence.
Flesh Colour
- Flesh must be of a natural colour.
- This includes any thin skinned areas, tongues, teeth and noses.
- Flesh may not glow unless affected by a marking or mutation, such as Bioluminescence.
- This includes any thin skinned areas, tongues, teeth and noses.
- Flesh may not glow unless affected by a marking or mutation, such as Bioluminescence.
Gradients
- Imports are allowed to have a very subtle gradient on your base coats.
- These gradients must come from the same slider and may not appear to resemble a marking.
- Gradients may be a slight darkening over the back, or lightening under the soft under areas.
- The gradients may be used to create slight shading on your import.
- All gradients must be completely and seemlessly blended!
- These gradients must come from the same slider and may not appear to resemble a marking.
- Gradients may be a slight darkening over the back, or lightening under the soft under areas.
- The gradients may be used to create slight shading on your import.
- All gradients must be completely and seemlessly blended!
Line Art
Shading
- Shading your import is not allowed!
- We need to be able to see all markings clearly.
- The only kind of shading we will accept is extremely subtle gradients.
- We need to be able to see all markings clearly.
- The only kind of shading we will accept is extremely subtle gradients.
Halo
- Imports are allowed to have a halo around them, this helps make them "pop" out from the background.
- May be light or dark. Colour may be achieved via an overlay layer with reduced opacity.
- Halos may be soft or hard edged.
Acceptable Halos:
- May be light or dark. Colour may be achieved via an overlay layer with reduced opacity.
- Halos may be soft or hard edged.
Acceptable Halos:
Watermarks
- Watermarks are not permitted to be added onto the imports or on the backgrounds.
Elements
- Elements are allowed to be visible on the import!
- Elements are not allowed to obscure the import's design. We (both players and admins) need to be able to view the design for approvals as well as referencing the design for art purposes.
- Elements may be as creative as you wish. The art should resemble the theme of the element.
- Elements are not allowed to obscure the import's design. We (both players and admins) need to be able to view the design for approvals as well as referencing the design for art purposes.
- Elements may be as creative as you wish. The art should resemble the theme of the element.
- Nature should be plant-like
- Earth should be rock or sand-like.
- Sound may show music notes.
- Mindbender may show illusions of animals or objects, but must be not physical looking. (shadowy)