Crafting |
Everyone is allowed to participate in crafting!
There are no failure chances.
You may craft items for yourself or trade them.
Items will automatically be deposited into the Treasury!
There are no failure chances.
You may craft items for yourself or trade them.
Items will automatically be deposited into the Treasury!
~ When you are ready to craft an item, head over here! ~
All crafted items will automatically be deposited into your banks!
If your materials are not already in your bank, we will need a proof link.
All crafted items will automatically be deposited into your banks!
If your materials are not already in your bank, we will need a proof link.
Resources:
Consumable Items:
Incense
- Single use - Increases chance to bring home a Wild Companion while Exploring by 20% 1 Seaweed Seed, 1 Baitfish, 1 Kelp |
Lure
20% to increase items hunted/gathered/Scavenged by 50%. 3 Baitfish, 1 Iron Ore |
Potion of Healing
Heals for +20 Health 1 Glass Vile, 2 Bait Fish, 2 Kelp |
Potion of Cure
Removes one negative effect. 1 Glass Vile, 1 Rare Fish, 1 Lobster |
Scroll of Luck
- Adds a +20 to success chance while Exploring and Questing. 1 Tooth, 1 Ink, 1 Paper |
Scroll of Boiling Rage
Adds +30 Damage/+5 Attack for one round. 1 Lava Rock, 1 Ink, 1 Paper |
Cosmetic Items:
Cloth Item
Applies a cosmetic cloth item on the import. 1 Cloth = Small import item 2 Cloth = Medium import item 4 Cloth = Large import item |
Leather Item
Applies a cosmetic leather item on the import. 1 Leather = Small import item 2 Leather = Medium import item 4 Leather = Large import item |
Metal Item
Applies a cosmetic metal item on the import. 1 Iron Bar = Small import item 2 Iron Bar = Medium import item 4 Iron Bar = Large import item |
Jeweled Pendant
Applies a cosmetic necklace type item on the import. May also be used as chains. 1 Uncommon Gem, 1 Gem Setting, 1 Chain |
Paint
Applies Paint patterns on the Import. May be any style and colour but should not resemble a natural marking. 2 Pigment, 1 Ink |
Elixir of Lines
Applies minor edits to the import lineart. 20% of body per Elixir Major: 1 Driftwood, 1 Ink 5% of the body per Elixir Minor: 1 Ink |
Prosthetic Kit
Allows for art for a prosthetic limb. Must have an amputated limb in order to use. * Increases Agility by +1 4 Iron Bar 1 Leather |
Potions & Elixirs:
Elixir of Erasing
Removes a marking or mutation from the dragon. Can be used on both genos and imports. 1 Rare Fish, 5 Pigments, 1 Glass Vial |
Gender Elixir
Changes gender of the dragon. This may only be applied to unloaded genos. 1 Massive Fish, 1 Lobster, 1 Glass Vial |
Biome Elixir
Allows for the biome of the dragon to be changed. Can be used on both genos and imports. 5 Crabs, 2 Pigments, 1 Glass Vial |
Elixir of Colour
This potion will allow you to change the base color of your Aqrion. Can be used on both genos and imports. Common: 1 Glass Vial, 1 Large Fish - Clay, Soil, Sand, Slate - Uncommon: 1 Glass Vial, 1 Massive Fish - Silt, Gley Soil, Chalk, Red Sand, Black Sand, Loam Soil, Shale - Rare: 1 Glass Vial, 1 Rare Fish - Mud, Limestone, Schist, Peat - Exotic: 1 Glass Vial, 1 Exotic Fish - Oil - |
Elixir of Elements
Changes the element of the Aqrion. Can be used on both genos and imports. Common: 1 Common Gem, 1 Crab, 1 Glass Vial Uncommon: 1 Uncommon Gem, 1 Crab, 1 Glass Vial Rare: 1 Rare Gem, 1 Crab, 1 Glass Vial |
Love Potion
Allows for same sex breedings. 2 Lava Rock, 10 Seagrass, 1 Glass Vial |
Fertility Potion
Guarantees an inbred dragon can produce a successful clutch. 5 Jellyfish, 2 Fish, 1 Glass Vial |
Max Clutch Potion
Guarantees breeding clutch to produce maximum amount of pups. 5 Jellyfish, 2 Large Fish, 1 Glass Vial |
Marked Potion
Forces random Marking during breeding. Or Can be applied to one geno, choosing the marking based on the tiers below: Genetic: Breeding only, higher chance of parent markings to pass. 1 Rare Gem, 5 Rare Fish, 1 Glass Vial Basic: Basic Marking 1 Common Gem, 5 Crab, 1 Glass Vial Common: Common Marking 1 Uncommon Gem, 5 Crab, 1 Glass Vial Uncommon: Uncommon Marking 1 Uncommon Gem, 5 Lobster, 1 Glass Vial Rare: Rare Marking 1 Rare Gem, 5 Jellyfish, 1 Glass Vial |
Mutation Potion
Forces random Mutation during breeding. Or Can be applied to one geno, choosing the mutation based on the tiers below: Genetic: Breeding only, higher chance of parent mutations to pass. 10 Exotic Fish, 4 Large Fish, 1 Glass Vial Base Coat: Base Coat Mutation 1 Lobster, 1 Fish, 1 Glass Vial Common: Common Mutation 1 Lobster, 1 Fish, 1 Glass Vial Uncommon: Uncommon Mutation 1 Jellyfish, 1 Large Fish, 1 Glass Vial Rare Mutations: Rare Mutation 5 Jellyfish, 2 Large Fish, 1 Glass Vial Special: Special Mutation 10 Jellyfish, 4 Large Fish, 1 Glass Vial Contaminate: Contaminate Mutation 10 Exotic Fish, 4 Crab, 1 Glass Vial |
Species Elixir
Changes the sub-type of the dragon. Usable on genos. May be used only once on uploaded imports! Giant: 15 Seagrass, 1 Glass Vial Polar: 15 Kelp, 2 Common Gems, 1 Glass Vial Abyssal: 15 Kelp, 1 Rare Gem, 1 Glass Vial Sea Skimmer: 15 Seagrass, 2 Common Gems, 1 Glass Vial Pygmy: 15 Seagrass, 1 Common Gems, 1 Glass Vial Phin: 15 Seagrass, 2 Uncommon Gems, 1 Glass Vial Fluke: 15 Seagrass, 1 Rare Gem, 1 Glass Vial Toothed: 15 Kelp, 1 Rare Gem, 1 Glass Vial |
Morphed Elixir
Changed the body type of the dragon. Can be used on both genos and imports. Basic: (Common) Free Common: (Smooth & Horned) 5 Crabs, 2 Pigment, 1 Glass Vial Uncommon: (Frilled & Spined) 5 Fish Eggs, 2 Pigment, 1 Glass Vial Rare: (Royal) 5 Fish Eggs, 1 Exotic Fish, 2 Pigment, 1 Glass Vial |
Weapons and Armor:
These items may appear as on the imports as well!
Bracers
Grants +5 Defense 2 Iron Bar, 1 Leather |
Sickle
20% Chance to double amount of gathering items found. 2 Iron Bar, 1 Driftwood, 1 Leather |